Half-Dwarf
Ability Score Increase. Your Constitution score increases by 2, and one other ability score of your choice increases by 1.
Age. Half-dwarves mature at the same rate humans do and reach adulthood around the age of 20. They live much longer than humans however, often close to 200 years.
Alignment. Half-dwarves often share the lawful bend of their dwarven heritage, but some favor more chaotic ways of life. Most tend toward good as well, with a strong sense of fair play and a belief that everyone deserves to share in the benefits of a free life.
Size. Half-dwarves are about the same size as humans, if a little shorter and stockier. You are between 4 1/2 and 5 1/2 feet tall, and weigh over 200 pounds. Your size is medium.
Speed. Your base walking speed is 30 feet.
Darkvision. Thanks to your dwarven blood, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Powerful Build. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
Resilience. You have advantage on saving throws against poison, and you have resistance against poison damage.
Natural Craftsman. You gain proficiency with one type of artisan's tools of your choice, and you add double your proficiency bonus to any ability check you make with this proficency.
Language. You can speak, read, and write Common and Dwarvish.
Half-Dwarf Versatility
Depending on the subrace of the dwarven parent, half-dwarves can exhibit various traits. If you choose to use this rule, one of the traits below replaces the Natural Craftsman feature from the base half-dwarf traits list above.
Dwarven Armor Training (Mountain Dwarf). You gain proficiency with light and medium armor.
Dwarven Combat Training. You gain proficiency with the battleaxe, handaxe, light hammer, and warhammer.
Dwarven Toughness (Hill Dwarf). Your hit point maximum increases by 1, and it increases by 1 again every time you gain a level.
Duergar Resilience (Duregar). You have advantage on saving throws against illusion magic and to resist being charmed or paralyzed.
Stout Speed. Your movement speed is reduced to 25 feet, but your speed is not reduced by wearing heavy armor.
Superior Darkvision (Duregar). You can see
in dim light within 120 feet of you as if it were bright light, and in
darkness as if it were dim light. You can't discern color in darkness,
only shades of gray. (Image by Niklas Wallen)
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